Games

Here you will find some FREE interactive multi-sensory games to play with students of all ages! Use download links to save files and follow the instructions to complete each game before playing. Happy gaming!

Use this fun, printable activity to teach students all kinds of musical concepts. Students can match staves to letters, notes to counts, rhythms to time signatures, and much more! Use timers or a stop watch to have students try to beat their time with each attempt! Teachers can use dry erase markers and lamination to make these exercises durable and re-usable.

  1. Cut out and laminate each fishbowl and fish.
  2. Mark the desired matching concept on each fish and fishbowl with dry-erase markers.
  3. Have students match each fish to its correct bowl as fast as they can!

Use this fun, printable activity to teach students about the treble clef, bass clef, and finger numbers on piano. Laminate this activity for added durability. Tokens, coins, or other markers must be used in this game.

For 2-6 players.

  1. Print the cards and distribute one to each participant in addition to tokens.
  2. Everyone should place a token on the free space in the middle
  3. The teacher will call out treble/bass and a finger number until one participant creates a straight or diagonal line (like tick tack toe) they are the winner!

Use this fun activity to teach sight reading, rhythms, or both! Using coloured cue cards print staves with sight reading exercises on them or rhythm patterns. Students should read and play or clap-back the rhythm pattern as quick as they can. Some cards will have BANG! written on it.

Instructions:

  1. Shuffle every card in a bin or container.
  2. Have students pick a card without looking and play or clap-back the pattern of notes or rhythms shown
  3. Take turns picking cards one for each participant. If someone picks a BANG card, they need to return all of their cards to the container.
  4. The person with the most cards at the end of the game wins!

Use this fun activity to teach note lengths and rests! Using large popsicle sticks, write one note or rest on the bottom of each stick. A few sticks should say BUSTED! Notes mean take that many counts forward in steps. Rests mean take that many counts backwards in steps. Busted means, return to the starting position.

  1. Shuffle every popsicle stick in a bin or container and decide the finish line (wall, doorway, etc.).
  2. Have students pick a popsicle stick without looking and take the correct number of steps forward or backward.
  3. Take turns picking popsicle sticks one for each participant moving forward or backward as required. If someone picks a BUSTED popsicle stick, they need to return to the starting position.
  4. The first person to cross the finish line wins!
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